Wikipedia
Team Fight
PVP event — Akatsuki vs ANBU clash in the arena every day during active hours.
Matchmaking
Level Brackets
Bracket I
Lvl 80 – 149
Players between level 80 and 149 are matched exclusively within this bracket. You will only face opponents of a comparable power level — no higher-tier players will enter your match.
Bracket II
Lvl 150+
Players at level 150 and above fight in the elite bracket. These matches feature the most powerful shinobi on the server battling at the highest tier of competition.
How It Works
Match Rules
01
Teams Form
When the event opens, players are split into two teams — Akatsuki and ANBU. Each team consists of up to 8 players. Matchmaking is determined by your bracket level to ensure balanced competition.
02
Battle Begins
Both teams are teleported to a dedicated PVP arena. The fight lasts 10 minutes. If neither team reaches the point limit within that time, the team with the higher score at the end of the round wins.
03
Score Points
Every player kill awards your team 5 points. Additionally, the ANBU Ghost (Shadow Operative) roams the arena — landing the killing blow on it grants your team 30 points. Only the last hit counts, so coordinate carefully.
04
Victory Condition
The first team to reach 350 points wins the match immediately. If the timer runs out before either team reaches 350, the team with the most points wins. In the event of a tie, the match ends in a draw.
05
Earn Honor
Every match rewards Honor Points based on your performance and the match outcome. Honor is tracked individually and contributes to your Honor Rank. Higher ranks unlock better rewards.
06
Claim Rewards
You can claim rewards after specific time depending on season time. You can track the time and rewards using the Season Board in every Depot.
Arena Objective
ANBU Ghost
Special Target
Shadow Operative
The ANBU Ghost — also known as the Shadow Operative — is a neutral high-value target that appears within the arena during the match. Eliminating it grants 30 points to the team that scores the last hit. Coordinate your team to secure the killing blow; assists do not count. This objective can swing the match in an instant — never ignore it.
Point System
Team Scoring
350
Points to Win
10:00
Match Duration
+5
Per Player Kill
+30
ANBU Ghost Last Hit
8v8
Team Size
Individual Progression
Honor Points
+25
Victory
+10
Draw
−8
Defeat
+2
Per Kill
+1
Per Assist
−1
Per Death
Progression System
Honor Ranks
Rank D
10 – 49 Honor
Entry-tier honor. Proves basic participation in Team Fight battles.
Rank C
50 – 149 Honor
Seasoned combatant. Unlocks intermediate honor rewards.
Rank B
150 – 349 Honor
Elite fighter. Access to advanced rank-exclusive rewards.
Rank A
350 – 699 Honor
Veteran warrior. Near the pinnacle of Team Fight prestige.
Rank S
700+ Honor
Legendary status. The highest honor achievable — reserved for the best.
Strategy
Tips for Victory
Coordinate with your team to focus down the Shadow Operative — 30 points can turn the tide instantly.
Assists count for +1 Honor per kill, so supporting your teammates is always worth it.
Deaths cost −1 Honor individually — avoid reckless engagements when your team has a lead.
The match ends early if a team reaches 350 points, so snowballing early is key.
Matchmaking
Bracket System
Players are matched by level bracket — you will never face players outside your tier.
Bracket I covers levels 80–149; Bracket II covers levels 150 and above.
Team assignment (Akatsuki or ANBU) is determined automatically each match.
Honor rank is shared across all brackets — all earned points accumulate regardless of which bracket you play.
Active Hours
Event Schedule
—
Current Status
15:30
First Window
20:30
Second Window
00:30
Third Window
10 min
Match Length
8 vs 8
Format